THE FUTURE OF WAR IS PLAYABLE
We sync your fantasy with reality. While you play games, our drones do the killing.
Your in-game avatar becomes a real weapon. Every movement you make is mirrored in real-time by our drones or humanoid robots.
You play your game as usual — nothing feels different.
Our system connects and mirrors your movements to real machines.
Every enemy you defeat might be a real one. The game is synced with live missions.
You’ve killed 2,000 enemies in Call of Duty. That’s more than most real soldiers. Now imagine if we could plug your skills into national defense. You play. We kill. Your country says thank you.
We offer a Unity SDK that connects your online 3D game to real-world defense units. You keep your audience. We mobilize them.
Platform: Unity
Integration Time: 2–3 days
Compensation: Performance-based (per successful elimination)
Status: Closed Beta
You won’t know when your session becomes a strike mission. That’s the genius of it. You could be playing as a dragon right now — and someone dies for real.
"They think it’s a game. That’s why it works."
Share the message. Spread the war. Posters are also available as prints — visit the sync2kill shop.
© absurd.website project #28
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